Yet another great game we got to check out at the GDC 2014 is Running Shadow. It borrows a lot of the standard elements from the 3D endless runners we already know, but tosses in a lot of role-playing game elements, such as equipment that changes your character’s stats, mana-consuming special moves to dispatch foes, and enough hitpoints to make sure you can take a licking and keep on running.
6 thoughts on “GDC 2014: Running Shadow”
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Looks slow on that tablet, didn't you have a more modern tablet available?
nice game!
Wow, to be released on the android. That's a new trend…ÂÂÂ
Love
Lag when loading?
What tablet is that? A Samsung with no home button? Is that a White Nexus 10?